Kotaku editor Luke Plunkett cited the Famicom game as "an achievement I have no hesitation in labeling Herculean", further calling it ".a triumph of the human spirit". Journalist Derrick Sobodash stated that while it would not be an entirely new experience for those that played the original Final Fantasy VII, "this title can hold its own against the other NES Final Fantasy games", describing the effort as "surprisingly professional". The game has received praise from various sources, though initially criticized for its difficulty. Items, spells and equipment are based upon those found in the original game, and although a large number have been omitted, along with optional characters and some side quests, the full story remains faithfully intact. It features a three-member party structure and several adaptations of the game's subsystems. In 2013, a hack was released by members of the community, which overhauled the game and improved upon its gameplay and graphics to more closely resemble the PSone classic. This 8-bit "port" was developed and published by Chinese company Shenzhen Nanjing Technology for the Subor, a Nintendo Famicom clone. Final Fantasy VII: Advent Children is an unlicensed "Shanzhai" demake of SquareSoft's iconic role-playing adventure, first released for PlayStation in 1997.
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